
(* server port number *)
let portNumber = 10043

(* default object size *)
let cellSize = 0.01

let gravity = 10.0
let playerMass = 200.0

(* delta time *)
let dt = 0.01
(* integration steps *)
let steps = 10

(* default game config values *)
(* defined as references, so they can be changed from map files *)
let startHP = ref 100.0
let maxHP = ref 200.0
let spawnX = ref 0.5
let spawnY = ref 0.5
let jumpForce = ref 40.0
let jumpLength = ref 20
let maxJumpSpeed = ref 2.0
let moveForce = ref 20.0
let maxMoveSpeed = ref 1.0
